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Caves Of Mimicry
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Devlog
Better Version - updated using user feedback.
May 12, 2018
by
itsMo
#LD41, #ludum, #dare
When it came to the mechanics, I scaled down the options of weapon to a single weapon. Character Movement is mopre precise. Sound effects are present. Slightly more detailed environments. Bigger level...
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Minor bugs fixed
April 24, 2018
by
itsMo
The follwoing bugs were fixed: 1. Enemies now are rendered in front of the player. 2. Invisible enmies were spawning - thats fixed now. 3. Shotgun does damage now Thanks to everyone who playtested and...
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