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Caves Of Mimicry

Caves Of Mimicry

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Devlog

  • Better Version - updated using user feedback.
    May 12, 2018 by itsMo#LD41, #ludum, #dare
    When it came to the mechanics, I scaled down the options of weapon to a single weapon. Character Movement is mopre precise. Sound effects are present. Slightly more detailed environments. Bigger level... Continue reading
  • Minor bugs fixed
    April 24, 2018 by itsMo
    The follwoing bugs were fixed: 1. Enemies now are rendered in front of the player. 2. Invisible enmies were spawning - thats fixed now. 3. Shotgun does damage now Thanks to everyone who playtested and... Continue reading
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