Level Generation in my Roguelite Ninja Game - New Devlog #2


I'm developing a roguelite indie game (temporarily named Project Ninja) with the emphasis on precise gameplay commonly found in games like Super Mearboy. I'm Mo and in my second devlog, i'll be talking about Game Names, AI and level generation. Enjoy the video 😀

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Files

heart-string-win-V4.zip 12 MB
Version 2 Apr 22, 2020

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