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Devlog

  • Level Generation in my Roguelite Ninja Game - New Devlog #2
    May 27, 2020 by itsMo#roguelite, #roguelike, #ninja, #difficult, #cute
    I'm developing a roguelite indie game (temporarily named Project Ninja) with the emphasis on precise gameplay commonly found in games like Super Mearboy. I'm Mo and in my second devlog, i'll be talkin... Continue reading
  • Roguelike + Meatboy - New Devlog #1
    May 21, 2020 by itsMo#roguelite, #roguelike, #ninja, #fast-paced, #permadeath
    I've decided to extend my Ludum Dare 46 Game Jam project into a full commercial release. I'll develop this into a roguelite indie game (temporarily named Project Ninja) with the emphasis on fast-paced... Continue reading
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