New Character Design! Better UI - Update 04/02/2018
The main thing that i've been working on is the UI. I've simplified the UI to be like a traditional main menu.
I've also decided that the monochromatic theme is quite bland and isn't to most people's liking.
I have decided to cut the story and horror elements of this game. The reason is because the story consisted of a lot of reading and during the playtesting, no one mentioned anything about the story - i.e is not interesting. The horror elements are tied into the story as well (which is just a jumpscare) - so i am taking this out as well. Because the story is going, the title will no longer make sense, so i will b changing the name of the game.
I have also fixed some gameplay issues.
I've been working on a more coherent for the game as well:
I have been working on some level design concept art:
Which design is your favourite? Your feedback will help me lots thank you.
UPCOMMING GOALS (to finish by 12/02/18):
- Completely finish of the tutorial levels + UI
- Create particle effects, camera shakes - gamification
NOTE: I will be uploading the updated build soon. The current build does not have any of the updates.
Get KLOBOOM - Collision Based Puzzle Game
KLOBOOM - Collision Based Puzzle Game
Klobbom is a collision based puzzle game
Status | In development |
Author | itsMo |
Genre | Puzzle |
Tags | Casual, Difficult, My First Game Jam, Relaxing |
More posts
- KLABOOM Big Update - 04/03/18Mar 04, 2018
- Complete Theme Change - Update 09/02/2018Feb 09, 2018
- Update 27/01/2018 - Recent Playtest feedbackJan 27, 2018
- Update 22/01/2018Jan 22, 2018
- [DevLog] O+Jan 21, 2018
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